Dean elaborated, I learned to roll the wheel, how to shoot craps, how to deal blackjack my salary for working the chips and the dice tables was eight bucks a. Craps bzw. Craps shooting oder Seven Eleven ist ein Würfelspiel, das sich vor allem in den USA großer Beliebtheit erfreut. Craps ist eine Vereinfachung des alt-englischen Spiels Hazard, die Bernard de Mandeville aus New Orleans im Jahre to shoot craps Übersetzung, Englisch - Deutsch Wörterbuch, Siehe auch 'shoot out',shoot up',shoot away',shoot down', biespiele, konjugation.
Deutsch-Englisch-Wörterbuchto shoot craps Übersetzung, Englisch - Deutsch Wörterbuch, Siehe auch 'shoot out',shoot up',shoot away',shoot down', biespiele, konjugation. Übersetzung Englisch-Deutsch für crap shooting im PONS Online-Wörterbuch nachschlagen! There is more to shooting craps than just the pass-line bet. Many translated example sentences containing "Craps" – German-English in the same way; the shooter stands at the head of the Craps table, lets a beautiful [.
Shooting Craps Rolling the Dice VideoHOW TO ROLL 35+ TIMES! - Live Craps Game #39 - Palms Casino, Las Vegas, NV - Inside the Casino Once taken down or reduced, however, the don't pass bet may not be restored or increased. Craps also has a lot of different betsso Williams Slots Free Play tutorial is needed when learning to play craps. Smothers Mar 21, In Spanischer Rennfahrer the above scenarios, whenever the Pass line wins, the Don't Pass line loses, and vice versa Coutinho AblГ¶se, with one exception: on the come-out roll, a roll of 12 will cause Pass Holland Casino Enschede bets to lose, but Don't Pass bets are pushed or "barred"Kaskus First Media winning nor losing. On one such table, an additional one-roll prop bet was offered: If the card that was turned over for the Shooting Craps was either 1—1 or Shooting Craps, the other card The Flash Spiele also turned over. Emerald Princess Casino of the most popular sets is the 3-Vm where you have threes in a "V" formation. In other words, three 2s would be worth points, while three 6s would be worth Do not hold the dice under the table. Before the roll happens, gamblers make wagers on a variety of possible results. Rolls of 4, 6, 8, and 10 are called "hard" or "easy" e. Start the Geld Scheck by anteing up. If the player requests the don't come odds be not working "Off" and the shooter hits the don't come point or sevens-out, the don't come bet will be lost or doubled and the don't come odds returned. In crapless craps, 2 and 12 have odds of and have a house edge of 7. Controlled by the player: can be decreased at any time, but see Optimal betting. On that come-out roll, you win just 3 times 2 and 3while losing 8 of them 7 and 11 and pushing one 12 out of the 36 possible rolls.
Won't make many friends that way, because you're going against all the shooters, unless they are playing the same bet as you. Not Helpful 5 Helpful Once the point is set you can bet on the numbers.
If the shooter hits the point, then your bets will be "off," meaning you can't lose them if a 7 is rolled before the next point is set.
Once the point is set again, your bets will be back "on" and you can move them to the other numbers if you want to.
There isn't a legal way to roll a 7 every time. It's a matter of chance. That's how the game is supposed to be.
Not Helpful 18 Helpful Unanswered Questions. Include your email address to get a message when this question is answered. By using this service, some information may be shared with YouTube.
Some casinos offer classes on how to play craps and other table games. Remember that the casino's business is to get you spending money at the table, so most places are more than willing to help you learn the ropes.
Helpful 0 Not Helpful 0. If you're nervous about jumping into a game, try visiting a slower game. Look for a table without many players.
That way, you get more one-on-one time with the crew as you learn how to play. Tip the dealers when you have money to spare.
Most casino employees work hard and remember which players treat them well. Different casinos may have slight variations on the rules, including how much you can wager on certain bets.
Look for the house rules that are often posted at the table. If you're unsure about something, ask a dealer. Remember to be courteous. Keep an eye on the disk indicating what stage the game is in so you don't step in at the wrong time.
Also, respect the shooter's space so you don't mess up their roll. Submit a Tip All tip submissions are carefully reviewed before being published.
Compulsive gambling is a serious problem that afflicts people worldwide. Developing a problem doesn't take long, so seek help if you think you're spending too much time at the table.
Like with any casino game, expect to lose more than you win. Don't bet anything you aren't willing to lose. Related wikiHows. More References 8.
About This Article. Co-authored by:. Co-authors: Updated: December 18, Categories: Games of Chance. Article Summary X Craps is a fun casino game where players place bets on the table and root for the shooter to roll a winning number with the dice before sevening out.
Italiano: Giocare a Craps. Thanks to all authors for creating a page that has been read 1,, times. Reader Success Stories Marc Chelemer Jun 5, Now I understand them better.
Rated this article:. Smothers Mar 21, Note from the author: I am an instructor for Golden Touch Craps, a company that teaches dice control seminars and I contributed to the book Golden Touch Dice Control Revolution.
You can learn more about these topics in the Beginner and Intermediate sections of this site. Good luck in your quest to become a Precision Shooter!
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Notify me of new comments via email. Notify me of new posts via email. There are occasional promotional variants that provide either no house edge or even a player edge.
One example is a field bet that pays on 12 and on either 3 or This is sometimes seen at casinos running limited-time incentives, in jurisdictions or gaming houses that require the game to be fair, or in layouts for use in informal settings using play money.
No casino currently runs a craps table with a bet that yields a player edge full-time. Maximizing the size of the odds bet in relation to the line bet will reduce, but never eliminate the house edge, and will increase variance.
Most casinos have a limit on how large the odds bet can be in relation to the line bet, with single, double, and five times odds common.
Some casinos offer 3—4—5 odds, referring to the maximum multiple of the line bet a player can place in odds for the points of 4 and 10, 5 and 9, and 6 and 8, respectively.
During promotional periods, a casino may even offer x odds bets, which reduces the house edge to almost nothing, but dramatically increases variance, as the player will be betting in large betting units.
Since several of the multiple roll bets pay off in ratios of fractions on the dollar, it is important that the player bets in multiples that will allow a correct payoff in complete dollars.
Normally, payoffs will be rounded down to the nearest dollar, resulting in a higher house advantage. These bets include all place bets, taking odds, and buying on numbers 6, 8, 5, and 9, as well as laying all numbers.
These variants depend on the casino and the table, and sometimes a casino will have different tables that use or omit these variants and others.
When craps is played in a casino, all bets have a house advantage. There may be players who are lucky and get ahead for a period of time, but in the long run these winning streaks are eroded away.
One can slow, but not eliminate, one's average losses by only placing bets with the smallest house advantage. The place bets and buy bets differ from the pass line and come line, in that place bets and buy bets can be removed at any time, since, while they are multi-roll bets, their odds of winning do not change from roll to roll, whereas pass line bets and come line bets are a combination of different odds on their first roll and subsequent rolls.
The first roll of a pass line bet is advantage for the player 8 wins, 4 losses , but it's "paid for" by subsequent rolls that are at the same disadvantage to the player as the don't pass bets were at an advantage.
As such, they cannot profitably let you take down the bet after the first roll. This bet generally has a higher house edge than place betting, unless the casino offers high odds.
Conversely, you can take back pick up a don't pass or don't come bet after the first roll, but this cannot be recommended, because you already endured the disadvantaged part of the combination — the first roll.
On that come-out roll, you win just 3 times 2 and 3 , while losing 8 of them 7 and 11 and pushing one 12 out of the 36 possible rolls.
On the other 24 rolls that become a point, your don't pass bet is now to your advantage by 4 and 10 , 5 and 9 and 6 and 8.
However, players can still make standard lay bets odds on any of the point numbers 4,5,6,8,9, Among these, and the remaining numbers and possible bets, there are a myriad of systems and progressions that can be used with many combinations of numbers.
An important alternative metric is house advantage per roll rather than per bet , which may be expressed in loss per hour.
Besides the rules of the game itself, a number of formal and informal rules are commonly applied in the table form of Craps, especially when played in a casino.
To reduce the potential opportunity for switching dice by sleight-of-hand , players are not supposed to handle the dice with more than one hand such as shaking them in cupped hands before rolling nor take the dice past the edge of the table.
If a player wishes to change shooting hands, they may set the dice on the table, let go, then take them with the other hand.
When throwing the dice, the player is expected to hit the farthest wall at the opposite end of the table these walls are typically augmented with pyramidal structures to ensure highly unpredictable bouncing after impact.
Casinos will sometimes allow a roll that does not hit the opposite wall as long as the dice are thrown past the middle of the table; a very short roll will be nullified as a "no roll".
The dice may not be slid across the table and must be tossed. Players are generally asked not to throw the dice above a certain height such as the eye level of the dealers.
This is both for the safety of those around the table, and to eliminate the potential use of such a throw as a distraction device in order to cheat.
Dice are still considered "in play" if they land on players' bets on the table, the dealer's working stacks, on the marker puck, or with one die resting on top of the other.
The roll is invalid if either or both dice land in the boxman's bank, the stickman's bowl where the extra three dice are kept between rolls , or in the rails around the top of the table where players chips are kept.
If one or both dice hits a player or dealer and rolls back onto the table, the roll counts as long as the person being hit did not intentionally interfere with either of the dice, though some casinos will rule "no roll" for this situation.
If one or both leave the table, it is also a "no roll", and the dice may either be replaced or examined by the boxman and returned to play.
Shooters may wish to "set" the dice to a particular starting configuration before throwing such as showing a particular number or combination, stacking the dice, or spacing them to be picked up between different fingers , but if they do, they are often asked to be quick about it so as not to delay the game.
Some casinos disallow such rituals to speed up the pace of the game. In most casinos, players are not allowed to hand anything directly to dealers, and vice versa.
Items such as cash, checks, and chips are exchanged by laying them down on the table; for example, when "buying in" paying cash for chips , players are expected to place the cash on the layout: the dealer will take it and then place the chips in front of the player.
This rule is enforced in order to allow the casino to easily monitor and record all transfers via overhead surveillance cameras, and to reduce the opportunity for cheating via sleight-of-hand.
Most casinos prohibit "call bets", and may have a warning such as "No Call Bets" printed on the layout to make this clear. This means a player may not call out a bet without also placing the corresponding chips on the table.
Such a rule reduces the potential for misunderstanding in loud environments, as well as disputes over the amount that the player intended to bet after the outcome has been decided.
Some casinos choose to allow call bets once players have bought-in. When allowed, they are usually made when a player wishes to bet at the last second, immediately before the dice are thrown, to avoid the risk of obstructing the roll.
Craps is among the most social and most superstitious of all gambling games, which leads to an enormous variety of informal rules of etiquette that players may be expected to follow.
Tipping the dealers is universal and expected in Craps. As in most other casino games, a player may simply place or toss chips onto the table and say, "For the dealers", "For the crew", etc.
In craps, it is also common to place a bet for the dealers. This is usually done one of three ways: by placing an ordinary bet and simply declaring it for the dealers, as a "two-way", or "on top".
A "Two-Way" is a bet for both parties: for example, a player may toss in two chips and say "Two Way Hard Eight", which will be understood to mean one chip for the player and one chip for the dealers.
Players may also place a stack of chips for a bet as usual, but leave the top chip off-center and announce "on top for the dealers".
In some cases, players may also tip each other, for example as a show of gratitude to the thrower for a roll on which they win a substantial bet.
Craps players routinely practice a wide range of superstitious behaviors, and may expect or demand these from other players as well.
Most prominently, it is universally considered bad luck to say the word "seven" after the "come-out", a roll of 7 is a loss for "pass" bets.
Dealers themselves often make significant efforts to avoid calling out the number. When necessary, participants may refer to seven with a "nickname" such as "Big Red" or just "Red" , "the S-word", etc.
Although no wagering system can consistently beat casino games based on independent trials such as craps, that does not stop gamblers from believing in them.
One of the best known systems is the Martingale System. In this strategy, the gambler doubles his bet after every loss. After a win, the bet is reset to the original bet.
The theory is that the first win would recover all previous losses plus win a profit equal to the original stake. Other systems depend on the gambler's fallacy, which in craps terms is the belief that past dice rolls influence the probabilities of future dice rolls.
For example, the gambler's fallacy indicates that a craps player should bet on eleven if an eleven has not appeared or has appeared too often in the last 20 rolls.
In practice this can be observed as players respond to a roll such as a Hard Six with an immediate wager on the Hard Six.
Even if the dice are actually biased toward particular results "loaded" , each roll is still independent of all the previous ones.
The common term to describe this is "dice have no memory". Another approach is to "set" the dice in a particular orientation, and then throw them in such a manner that they do not tumble randomly.
The theory is that given exactly the same throw from exactly the same starting configuration, the dice will tumble in the same way and therefore show the same or similar values every time.
Casinos take steps to prevent this. The dice are usually required to hit the back wall of the table, which is normally faced with an angular texture such as pyramids, making controlled spins more difficult.
There has been no independent evidence that such methods can be successfully applied in a real casino. Bank craps is a variation of the original craps game and is sometimes known as Las Vegas Craps.
This variant is quite popular in Nevada gambling houses, and its availability online has now made it a globally played game. Bank craps uses a special table layout and all bets must be made against the house.
In Bank Craps, the dice are thrown over a wire or a string that is normally stretched a few inches from the table's surface.
Generally, if the word "craps" is used without any modifier, it can be inferred to mean this version of the game, to which most of this article refers.
Crapless craps, also known as Bastard Craps, is a simple version of the original craps game, and is normally played as an online private game.
The biggest difference between crapless craps and original craps, is that the shooter person throwing the dice is at a far greater disadvantage and has a house edge of 5.
Another difference is that this is one of the craps games in which a player can bet on rolling a 2, 3, 11 or 12 before a 7 is thrown.
In crapless craps, 2 and 12 have odds of and have a house edge of 7. New York Craps is one of the variations of craps played mostly in the Eastern coast of the US, true to its name.
History states that this game was actually found and played in casinos in Yugoslavia, the UK and the Bahamas. In this craps variant, the house edge is greater than Las Vegas Craps or Bank craps.
The table layout is also different, and is called a double-end-dealer table. This variation is different from the original craps game in several ways, but the primary difference is that New York craps doesn't allow Come or Don't Come bets.
New York Craps Players bet on box numbers like 4, 5, 6, 8, 9 or In order to get around California laws barring the payout of a game being directly related to the roll of dice, Indian reservations have adapted the game to substitute cards for dice.
In one variation, there are no dice at all. Two shoes are used, each containing some number of regular card decks that have been stripped down to just the Aces and deuces through sixes.
For the most part, craps rules are about being mindful of the needs of the casino and other players. Keep these in mind while playing and craps is going to be more entertaining for you and your fellow players.
Home Craps Rules. Craps Rules for Shooting Dice The player must use only one hand when throwing the dice.
Do not hold the dice under the table. Keep them in the line of sight of dealers and other players.
The dice must hit the wall on the other side of the table when throwing the dice. If one or both dice are thrown off the table, the stickman or another dealer must inspect them before using them again.
Players can decline to be the shooter. Rolling the Dice A single round of craps is divided into two parts: the come-out roll and the point roll.
Placing Craps Bets Bets can be placed in craps before the come-out roll or after the point is set. Come Out Roll and Pass Line Bet The come-out roll starts a round of betting.
Once the shooter's bet has been matched, the other players may place side bets. Learn the rules of the point. If the shooter neither passes nor craps out on the first roll, then the number rolled becomes the "point.
All bets that the shooter would "pass" are now bets that the shooter will re-roll the value of the point before rolling a 7, and all bets to the contrary are bets that 7 will be rolled first.
If the game goes to point, as soon as the shooter rolls the point or 7, the game is over and the bets are awarded accordingly. Learn the lingo. You'll make the learning curve a lot shorter if you don't have to ask for clarification every time someone says something about the "come-out" or the point.
Learn the basic vocab and you'll be rolling soon enough:  X Research source The shooter is the player who rolls the dice, and will be a different player for each game The come out is the initial roll To pass is to roll a 7 or 11 on the come out roll To crap is to roll a 2, 3, or 12 on the come out roll The point is any value between 4 and 10 rolled on the come out To seven out is to roll a seven before rolling the point.
Learn the difference between street craps and casino craps. In casino craps, obviously, the biggest difference is that you've got an elaborate table on which to place bets, as well as a banker controlling both the money and the action, and James Bond lookalikes are wandering around ordering elaborate drinks.
In street craps, the betting is less formalized, and you're probably rolling dice against a brick wall, though the principles of the game are basically the same.
Tempers can flare if you don't take the game seriously and keep it clean. Understand the legal issues. Unregulated gambling like street craps is illegal in every state in the US and in many places elsewhere.
There's nothing wrong with playing for fun, and it's unlikely anyone would hassle you over a low-stakes penny game among friends, but it's still important to know that gambling for money outside of a licensed and regulated casino is always illegal.
Part 2 of Start the game by anteing up. Like in most card games, if you want to play you've got to ante up by throwing a pre-determined value usually small in the pot.
This will happen before you decide on the shooter and before you place any bets. You don't have to place a bet after you've anted up.
Like in cards, if you want to sit out for a game but still watch and think about betting, you need to ante up first. Roll to see who the shooter is.
All players who anted will roll to determine the shooter. Whoever rolls the highest number shoots. Different games may have different rules--you could also roll until someone reaches 7, or whatever pre-determined way of choosing you desire.
The point is, you must pick a shooter randomly. Place your initial pass or no-pass bets. Once the shooter is selected, the shooter will bet first.
The amount of the bet will be either "pass" or "crap," though in some games it's assumed that the shooter will always bet on himself or will always bet pass, in other words.
To match the shooter's bet is to come up with the same amount of "money," in support of the opposite outcome. If you've anted up, you can throw in to match, or you can wait and bet on the side.
If the other players match the shooter's bet, you can place a side bet with other players who are willing to match more bets if you still want to play.
This might include betting either pass or crap. Roll the come-out.